

See the #welcome channel for more information about the Discord server. The TWHL wiki has tutorials to guide you through making a mod: If you need help setting up the SDK or developing a mod please ask on the TWHL website or on its Discord server. Changes like graphical upgrades, physics engine changes and other engine changes are out of scope. The scope of the Updated projects is limited to bug fixes, feature requests to improve the game's code and fixing game-breaking bugs in the game assets (e.g. This mod installation includes files that are required when making a mod based on these SDKs. A mod installation is also provided for each repository to allow players to play these games with all bug fixes applied. The goal of the Updated repositories is to allow modders to make mods based on these games, while providing bug fixes that could be applied to the official games as well. This means they provide the original features, implemented as they are in the original games, including the many cases of code duplication. The Opposing Force and Blue Shift projects are reference implementations of their respective games. PurposeĮach repository provides project files compatible with Visual Studio 20, as well as bug fixes.

Half-Life Updated, Opposing Force Updated and Blue Shift Updated are repositories that provide updated versions of the Half-Life SDK, targeted to the 3 Half-Life 1 PC games officially available.
